AI Insights · Timothy · September 2021
Top 5 Superhero Games Performance in Colombia Q3 2021
Discover the performance trends of the top 5 superhero games in Colombia during Q3 2021, including weekly downloads, revenue, and active user metrics.
In the third quarter of 2021, the top 5 superhero games in Colombia saw varying levels of performance across downloads, revenue, and active users. Here’s a closer look at how these games fared, based on data from Sensor Tower.
Marvel Contest of Champions by Kabam Games, Inc. showed a significant fluctuation in weekly revenue, peaking at around $5.4K at the end of June and then experiencing a general decline, with a slight recovery to approximately $2.1K by the end of August. Weekly downloads saw a notable increase in late August, reaching about 3.8K, while weekly active users peaked at 18K in the same period.
MARVEL Future Fight from Netmarble Corporation had a steady performance in weekly revenue, with minor ups and downs, peaking at nearly $900 in mid-August. Downloads surged dramatically in early September, reaching around 5.5K. Active users saw a significant peak of approximately 34.2K in early September before declining towards the end of the month.
MHA: The Strongest Hero by Crunchyroll Games, LLC experienced a gradual decline in both revenue and downloads. Weekly revenue started at around $1.1K at the end of June and dropped to about $136 by the end of September. Downloads also decreased from 1.8K to 887 over the same period. Active users remained relatively stable, fluctuating around 4K throughout the quarter.
DRAGON BALL Z DOKKAN BATTLE, published by Bandai Namco Entertainment Inc., saw high weekly downloads in early July, peaking at approximately 26.3K, with a steady decline to around 9.1K by the end of September. Revenue exhibited fluctuations, with peaks of around $850 at the end of July and August. Weekly active users showed a peak of about 30.5K in early August, maintaining a steady decline thereafter.
MARVEL Strike Force: Squad RPG from Scopely, Inc. had relatively stable revenue, peaking at around $750 at the end of June and then showing minor fluctuations. Weekly downloads saw a significant spike to about 1.8K in early July but generally trended downward, ending the quarter at around 469. Active users peaked at approximately 6.1K in early July, with a gradual decline towards the end of September.
For more detailed insights and comprehensive data, visit Sensor Tower.